E46 3D model – first results

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First final results for the virtual model of my BMW E46 are here!

Below are three renderings of the model within a 360 degree environment photo taken here. There are still some crucial elements missing like the rear view mirror and turn lights.

Below are some pictures corresponding to different phases of the project:

Blueprint overlays used to create the main curves

 

3D rendering of main curves

 

Comparing virtual and real models

 

Main curves rendered for 360/3D VR test

 

Overall chassi shape

 

Skinning the model

 

Differentiating and articulating panels

 

Fully skinned model

 

Testing tail lights – each one is realistically modeled using a reflector, light-emitting bulb and textured transparent plastic

 

Detail of rear axle components

 

Modeling the dashboard and center console

 

A quick rendering of the interior

 

Hinged doors

 

Nearly finished model

 

Rendered within a 360 degree environment photo
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