First final results for the virtual model of my BMW E46 are here!
Below are three renderings of the model within a 360 degree environment photo taken here. There are still some crucial elements missing like the rear view mirror and turn lights.
Below are some pictures corresponding to different phases of the project:
Blueprint overlays used to create the main curves
3D rendering of main curves
Comparing virtual and real models
Main curves rendered for 360/3D VR test
Overall chassi shape
Skinning the model
Differentiating and articulating panels
Fully skinned model
Testing tail lights – each one is realistically modeled using a reflector, light-emitting bulb and textured transparent plastic